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REALITY ON A HARD DRIVE?
ATLANTIUM
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0
1-20-2008 2:36 PM
352 views
tags:
akasha
,
atlantium
,
bible code
,
halo 3
,
nick bostrom
,
reality on a hard drive
,
roc hatfield
,
video games
ATLANTIUM
says:
Are we all living in Computer Simulation?
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<div style="margin: 12px 0px; font-family: arial; color: #333333; background: #ffffff; border: solid 4px #e5e5e5; width: 100%; clear: left;"><div class="CM_CTB_Content_Wrap" style="margin: 0px; padding: 0px;background-color: #ffffff;"><div style="border-bottom: solid 1px #dcdcdc; white-space: nowrap; margin-bottom: 8px; background-color: #eeeeee ;background-image: url(http://www.clipmarks.com/images/source-bg.gif); background-repeat: repeat-x; height: 24px; line-height: 24px; vertical-align: middle; padding-bottom: 4px; color: #666666; font-size: 10px;" ><a href="http://clipmarks.com/clip-to-blog/" title="see clips that are hot right now"><img src="http://content.clipmarks.com/blog_embed/6e7110f5-ba82-486a-9bdd-e24ea1976c7e/8BBF628B-19B4-4239-8ECA-FE1964E73E10/" alt="" width="19" height="19" border="0" style="vertical-align: middle; margin: 0px 4px; display: inline; border: none; float:none;" /></a>clipped from <a title="http://atlantium.blogspot.com/2008/01/atlantium-episode-xlvi.html" href="http://atlantium.blogspot.com/2008/01/atlantium-episode-xlvi.html" style="font-size: 11px;">atlantium.blogspot.com</a></div><blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://atlantium.blogspot.com/2008/01/atlantium-episode-xlvi.html"><div align="center"><img src="http://content6.clipmarks.com/blog_cache/atlantium.blogspot.com/img/8E8B909A-BBBF-4077-85FE-237AF6F77F96" alt="" /></div></blockquote><div style="height: 2px; font-size: 2px; background: #dcdcdc; border-bottom: solid 1px #f5f5f5; margin: 2px 4px;"></div><blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://atlantium.blogspot.com/2008/01/atlantium-episode-xlvi.html"><DIV>REALITY ON A HARD DRIVE?</DIV></blockquote><div style="height: 2px; font-size: 2px; background: #dcdcdc; border-bottom: solid 1px #f5f5f5; margin: 2px 4px;"></div><blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://atlantium.blogspot.com/2008/01/atlantium-episode-xlvi.html"><DIV><BR />Astonishing advances in video game technology has brought us visual extravaganzas like Halo 3. The world of Halo 3 has been fleshed out with arguably the most realistic images a co<A href="http://bp0.blogger.com/_USNp11SJKTg/R5OVi0uwRUI/AAAAAAAAA3g/n0P_71i05uM/s1600-h/NickBostrom.jpg"><IMG border="0" id="BLOGGER_PHOTO_ID_5157630423772185922" alt="" src="http://bp0.blogger.com/_USNp11SJKTg/R5OVi0uwRUI/AAAAAAAAA3g/n0P_71i05uM/s400/NickBostrom.jpg" /></A>mputer can generate. The finished product seems like live action video at times due to the mind bending attention to detail. The video game is barely 30 years old with most of the biggest leaps forward taking place in the last decade. With computer processing and software development advancing exponentially, what will the computer simulations of 10, 20 or even 100 years from now be like? This question has been addressed by Nick Bostrom Director; Future of Humanity at Oxford University. The Humanist and Philosopher poses this big question. Are we all living on a giant Hard drive?<BR /></DIV></blockquote></div><div style="margin: 0px 6px 6px 4px;"><table style="font-size: 11px;border-spacing: 0px;padding: 0px;" cellpadding="0" cellspacing="0" width="100%"><tr><td style="background:transparent;border-width:0px;padding:0px;"> </td><td align="right" style="background:transparent;border-width:0px;padding:0px;width:107px" width="107"><a href="http://clipmarks.com/share/8BBF628B-19B4-4239-8ECA-FE1964E73E10/blog/" title="blog or email this clip"><img src="http://content7.clipmarks.com/images/c2b-foot.png" border="0" alt="blog it" width="107" height="17" style="border-width:0px;padding:0px;margin:0px;" /></a></td></tr></table></div></div>
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