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POPSRockstar paid $100,000 for the voice of Niko Bellic "Had this been a television program, a film, an album, a radio show or virtually any other sort of traditional recorded performance, Mr. Hollick and the other actors in the game would have made millions by now," writes Schiesel -- and important sentence cut out by Clipmarks. Essentially the theory here is that videogame companies need to offer royalties to all the voice actors in the game. The problem, however, is figuring out where to draw the line once you start paying royalties. Is a voice actor more important than an animator? This is one of the concerns facing EA in the possible acquisition of Take-Two: The Houser brothers receive generous royalties from Take-Two that, if acquired, might cause insurrection within Electronic Arts' other studios.
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POPSIs the ESA driving away game companies with dues hike? Over the past few weeks, companies have jumped from the Electronic Software Association's ship. Everything from president Mike Gallagher to the continual reinvention of the annual trade show E3 to increased costs have been blamed. Regardless, Activision, Vivendi, Lucas Arts, NC Soft, Atlus, and Foundation 9 have left the videogame industry's advocacy group. Kotaku's Leigh Alexander seems to have dug up the cause and effect. When the Electronic Entertainment Expo was moved from LA to Santa Monica, it incurred $5 million fine for breaking its contract with the LA Convention Center. Shortly afterward, membership dues were quadrupled.
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POPSElectronic Arts extends Take-Two tender offer, again Way to go Michael Pachter. Last week during the run up to the rather unexciting May 16 deadline, the Wedbush Morgan analyst suggested Electronic Arts should walk away from the deal (and of course return to scoop up Take-Two after the stock price plummets) but concluded the company was simply too lazy to go through with it. They'd extend the deadline, yet again, to avoid refiling paperwork because lord knows a company making $3.6 billion in sales can't afford an extra $85,000 filing fee.
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POPSGTA IV did not destroy the entertainment world as we know it Grand Theft Auto IV's effect on the world's entertainment consumption has been grossly overstated -- granted, GTA IV is expected to smash all sorts of videogame sales records. Leading up to its launch, many industry pundits hypothesized/contemplated/claimed that the game would impact everything from DVD rentals to book sales. Many expressed sympathy for Iron Man, which opened this past weekend. As it turns out, all this fretting was for naught. Videogames, apparently, aren't as mainstream as the Wii led us all to believe.
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POPSWill the FTC block EA's probable Take-Two takeover? Justin Blankenship, a lawyer formerly employed by the Federal Trade Commission, proposes that the FTC might do just that because the dissolution of 2K Sports into Electronic Arts would mean EA Sports would have the exclusive game publishing rights to: the NHL, NCAA basketball and football, NBA, MLB, PGA, NASCAR, FIFA, and the NFL. That leaves, oh, curling, cricket, and Major League Lacrosse for anyone who wants to participate in the licensed sports arena.