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POPSSecond Thoughts About Second Life "n the "Police Blotter" section of its May 2006 newsletter, Second Opinion, Linden Lab acknowledged that assault and harassment are the two most-common violations in its virtual world. Harassing behaviors included "continuous instant messaging and other unwanted contact, sexual harassment, verbal abuse" and impeding the movement of avatars. Linden Lab said the motives and behavior of online harassers were "not that different from real-world harassment" and the company acknowledged "a definite 'creep factor'" when the harasser is anonymous. Anonymity, of course, rules Second Life."