13
POPSVirtuality and reality 'to merge' "In virtual worlds we do real romance, real learning, real business. Virtual reality is real reality." He added: "Games are the cutting edge of what is happening - we are going to spend more of our time in virtual reality environments. "Fully emergent games is really where we want to go. We will do most of our learning through these massively parallel interactions." "Play is how we principally learn and principally create," he said.
13
POPSCreating a Web of Worlds Koster envisions users coming to a Metaplace world by clicking on a link in a Web page. That link launches a page where the user finds herself inside a world, perhaps using a default avatar, but no log-in or registration is immediately required.